
Open World
Emerald Forest, Frost Realm, Mystic Springs, Inferno Domain and Blazing Ridge: five worlds, each guarding a gate into its own labyrinth. Beyond the gate there are no rooms and no player limits. Every adventurer shares one continent, and all who are not of your party may be your foe.
- World Bosses hold every labyrinth, respawning on a timer; their status is shown on the map selection screen
- Extraction: a dedicated field bag. Spoils become yours only upon a successful extraction, and are lost upon death
- Extraction points at every labyrinth entrance; the fallen who are not revived return to camp
- A living world that runs even when empty, with boss grounds and labyrinth gates rotating weekly























